﻿using System;
using System.Collections.Generic;
using System.Text;

namespace RobotGameData
{
    public class Player
    {
        // danh sách các robot của player
        private List<Character> robotCreated;
        // danh sách structure của  player
        private List<Character> structureCreated;
        // danh sách resources của  player
        private Dictionary<String, Resource> resourceCreated;
    }
}
